What's Due When!
Project 1: Photoshop Stop Motion Animation
* 20 sec long
* with titles and credits
* 1 - Full Quality .DV handed in to Joe
* 1 - 320x240 mpeg .MOV uploaded on youtube
* remember to use TAGs when uploading your video to youtube. you must include: Hartwick College Digital art250 j-term 2008: in your tags
* Due Wed by end of class Jan 30th
Project 2: Flash Animation
* at least 3 scene changes
* with titles and credits
* 1 - Full Quality .DV handed in to Joe
* 1 - 320x240 mpeg .MOV uploaded on youtube
* remember to use TAGs when uploading your video to youtube. you must include: Hartwick College Digital art250 j-term 2008: in your tags
* Due Wed by end of class Jan 30th
Final Project: Festival Animation
For this project you want to create a Festival quality animation. This means you should storyboard the idea and consider storyline. You should be aware of your symbols. Ask yourself, How does each shot relay your message or meaning? What kind of mood are you setting? Where are the lights? (this applies to Flash Animation too!) Is you story funny, dramatic, action packed? How do you set it up? How does it resolve? Does emotion play a roll?
* with titles and credits (please add Hartwick Digital ARt250 J-Term 08 in the credits)
* 1 - Full Quality .DV handed in to Joe
* 1 - 320x240 mpeg .MOV uploaded on youtube
* remember to use TAGs when uploading your video to youtube. you must include: Hartwick College Digital art250 j-term 2008: in your tags
* Due Fri at the beginning of class Feb 1st
1/28/08
1/21/08
In Class Tue Jan 22nd
File Types
- there is more to the .mov then meets the eye
Work on your Flash movies and your storyboards
- there is more to the .mov then meets the eye
Work on your Flash movies and your storyboards
1/17/08
In Class Fri Jan 18th
hooking up the Youtube accounts to each other
Storyboarding
* lets try it out - make a 10 frame story using different scenes in a mock up movie
Weekend Assignment:
- come up with 5 different ideas for your final animation (yes 5)
- have them ready for presentation on monday!
Storyboarding
* lets try it out - make a 10 frame story using different scenes in a mock up movie
Weekend Assignment:
- come up with 5 different ideas for your final animation (yes 5)
- have them ready for presentation on monday!
1/16/08
In Class Thur Jan 17th
Check out some Animation!
the Flash Project Animation Details
Size 720 x 534
FPS 15 or 30
you can do anything for this animation, but i would like you to use at least 3 different scenes (3 different points of view) in your animation.
Things to keeping in mind to make your animations run smoothly:
- Motion Tweens require Symbols
- Shape Tweens require basic shapes
- frame by frame animations can use anything
- Motion Paths require Symbols
the Flash Project Animation Details
Size 720 x 534
FPS 15 or 30
you can do anything for this animation, but i would like you to use at least 3 different scenes (3 different points of view) in your animation.
Things to keeping in mind to make your animations run smoothly:
- Motion Tweens require Symbols
- Shape Tweens require basic shapes
- frame by frame animations can use anything
- Motion Paths require Symbols
Labels:
animation,
art250,
stopmotion,
storyboard,
stoy line
1/14/08
In Class Tue Jan 15th
Flash
Setting up your document
* your document size should be 720x534
* your frame rate should be 15 fps
Importing into Flash
- File --> Import
----- can import JPEG, PNG, MOV, WAV, MP3, and others
----- will automatically import a series of images into Flash from a folder
Trace Bitmap
- how to turn a bitmap image into a vector graphic
- 'Optimize' your image
Makin' a symbol
- give it a name
- you can find it in the 'Library' in Flash
- use it over and over
- changing a symbol
4 styles of animation
- Frame by Frame
- Shape Tween
- Motion Tween
- Motion Path
* the secret 5th style, programmed animation
Exporting in Flash
- 'export movie as'
----- SWF's & Mov's
* the FLA is the working file. it is the most important file and should be saved for later use!
Setting up your document
* your document size should be 720x534
* your frame rate should be 15 fps
Importing into Flash
- File --> Import
----- can import JPEG, PNG, MOV, WAV, MP3, and others
----- will automatically import a series of images into Flash from a folder
Trace Bitmap
- how to turn a bitmap image into a vector graphic
- 'Optimize' your image
Makin' a symbol
- give it a name
- you can find it in the 'Library' in Flash
- use it over and over
- changing a symbol
4 styles of animation
- Frame by Frame
- Shape Tween
- Motion Tween
- Motion Path
* the secret 5th style, programmed animation
Exporting in Flash
- 'export movie as'
----- SWF's & Mov's
* the FLA is the working file. it is the most important file and should be saved for later use!
1/13/08
In Class Mon Jan 14th
* Cowboy Bebop, Betty Boop & the Transformers
Storyboarding and Storyline
- introduction of characters (how many different ways can this be done?)
- setting (place the characters somewhere)
- conflict
- filler (what happens in between that ties it all together)
- resolution
- finale
Making a Storyboard
*Shrek Storyboards
- a storyboard is used to figure out the stories order, shot sequence and POV.
Finishing Up your Photohshop Animations
First Framed
- When you are done in Photoshop open up 'Framed' and drag and drop your folder with your animations still images in the window.
- Export your video at the size you created in Photoshop. (it tells you your images sizes in Framed)
- Don't forget to set your Frame Rate & give it a name.
- Click "make a movie" and preview your animation
- if you like it click "save" and save it to your desktop
Second iMovie
- Open iMovie
- Drag your video (.mov) into the clips area to import it into iMovie
- Drag your video clip onto the timeline
- Cut, Edit and add audio as needed
- Put in a 'Title' at the end of your video giving yourself credit
- Export your video by clicking "Share" in the tool bar
- Save your video as 'Full Quality' and in 'Expert Mode' as a 320x240, full frame rate, mpeg video, .mov
Last Youtube
- Upload your 320x240 video to youtube
Storyboarding and Storyline
- introduction of characters (how many different ways can this be done?)
- setting (place the characters somewhere)
- conflict
- filler (what happens in between that ties it all together)
- resolution
- finale
Making a Storyboard
*Shrek Storyboards
- a storyboard is used to figure out the stories order, shot sequence and POV.
Finishing Up your Photohshop Animations
First Framed
- When you are done in Photoshop open up 'Framed' and drag and drop your folder with your animations still images in the window.
- Export your video at the size you created in Photoshop. (it tells you your images sizes in Framed)
- Don't forget to set your Frame Rate & give it a name.
- Click "make a movie" and preview your animation
- if you like it click "save" and save it to your desktop
Second iMovie
- Open iMovie
- Drag your video (.mov) into the clips area to import it into iMovie
- Drag your video clip onto the timeline
- Cut, Edit and add audio as needed
- Put in a 'Title' at the end of your video giving yourself credit
- Export your video by clicking "Share" in the tool bar
- Save your video as 'Full Quality' and in 'Expert Mode' as a 320x240, full frame rate, mpeg video, .mov
Last Youtube
- Upload your 320x240 video to youtube
Labels:
animation,
art250,
hartwick,
stopmotion,
storyboard,
stoy line
1/11/08
1/10/08
In Class Fri Jan 11th
Get a Youtube account!
iMovie
- importing (audio & video clips)
- editing (split video clip at playhead)
- audio
- titling
- export
iMovie
- importing (audio & video clips)
- editing (split video clip at playhead)
- audio
- titling
- export
1/9/08
In Class Thur Jan 10th
video basics
-frames per second (FPS)
- Film 24 FPS
- Video 30 FPS
- Traditional Film Animation 12 FPS (double click)
(as low as 8 and high as 16)
-pixel dimensions
-TV = 320x240
-DVD = 720 x 480 (720 x 534 )
-HDTV1080i = 1920 x 1080
-HDTV720i = 1280 x 720
-Youtube = 320 x 240
-PSP = 480 x 272
-iPod = 320 x 240
Making of Kaboom
Shot Framing, Point of View (pov) and Cutural Context
Photoshop tricks:
- resize to activate Z space
- blur to effect distance
- Liquify
- Merge Down
- index color to RGB
-frames per second (FPS)
- Film 24 FPS
- Video 30 FPS
- Traditional Film Animation 12 FPS (double click)
(as low as 8 and high as 16)
-pixel dimensions
-TV = 320x240
-DVD = 720 x 480 (720 x 534 )
-HDTV1080i = 1920 x 1080
-HDTV720i = 1280 x 720
-Youtube = 320 x 240
-PSP = 480 x 272
-iPod = 320 x 240
Making of Kaboom
Shot Framing, Point of View (pov) and Cutural Context
Photoshop tricks:
- resize to activate Z space
- blur to effect distance
- Liquify
- Merge Down
- index color to RGB
1/7/08
In Class Tue Jan 8th
Check out our first animation!
- see some more animation examples
- looking at Photoshop as an animation tool
--- layers
--- selections
--- move tool
--- edit --> transform
* Create a 20 sec animation in photoshop
- see some more animation examples
- looking at Photoshop as an animation tool
--- layers
--- selections
--- move tool
--- edit --> transform
* Create a 20 sec animation in photoshop
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